Jatt joins Riot Games’ live balance team, steps down from casting
Long-time color caster Joshua “Jatt” Leesman has joined Riot Games’ live balance team and will no longer be casting League of Legends. Jatt announced the news on the Dive Podcast, putting an end to a fruitful tenure as a full-time caster.
Jatt noted that he would be making occasional appearances on The Dive Podcast, This or That, or the live broadcast. However, he will no longer be acting as a caster in a full-time capacity. Regarding his departure from the LCS broadcast team, he said the following on The Dive:
I feel super spoiled in the fact that I actually had the option to have a kick-ass job as a shoutcaster for seven years, where you get to talk about a video game for a living and have people be like: “You said cool stuff about that video game!” and be like “Thanks, man!” That’s just amazing. And now, to be able to try something while still in the gaming sphere, exercising completely different muscles, is something that is really exciting to me. It’s disappointing to leave shoutcasting. I’m sure it will be disappointing, and there will be a bit of an adjustment period.
Jatt was once a professional player in the early days of League of Legends. Back in 2011, he was a member of one of the earliest iterations of Team Dignitas and played alongside Michael “imaqtpie” Santana, Joedat “Voyboy” Esfahani and William “Scarra” Li. He also won the IGN ProLeague 3 – Atlantic City tournament. However, he left the team as he could no longer find a balance between professional play and his real life commitments at the time.
Jatt later emerged within Riot Games as an Associate Game Analyst on April 2012. As such, he has past experience working in the live balance team. However, Riot Games has grown exponentially since then, making his transition back to game design akin to a fresh start. Jatt said the following on the matter:
I will be on the balance team for game design, so I will still be able to touch the game and be around League [of Legends]. At first, a lot of small-scale stuff, because I haven’t learned any of the tools; I got to train up and get better. And all that stuff is super exciting because, even before I played League of Legends, I had a big interest in game design. When I played Guild Wars, I was just fascinated with the way you balance that game […]
There is so much more to game design beyond just numbers, as far as the way a kit works, [or] the way the mechanics work, and the way that works with thematics [and] perception. […] So much really cool stuff that I’m super excited to dive into.
Although Jatt will be away from the LCS (or at least not on a full-time basis), he will be busy solving the Rubik’s Cube that is balancing League of Legends, and juggling between one task and another. We wish him the best of luck in his future endeavors.